Pre-Occupied
Posted: 2012-07-25 Filed under: BattleScape, Coding, General, Turn-Based Realities Leave a commentBeen busy preparing for the World Tang Soo Do Region 8 black belt test (3000 word essay, written test, technical form stuff), but I have managed to get most of the requirements to run a Kickstarter project out of the way. I am validated on Amazon Payments, so now I need to polish up the campaign by producing a video, figuring out rewards, etc.
What I had managed to do code-wise in the past month was create a resource package system, so that model and image assets can be handled independently of tactical maps. Also, since objects can be stored in packages, this should allow a “character pack” (or warband file) to be portable apart from a game host.